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Joined 3 years ago
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Cake day: June 7th, 2023

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  • I kinda wish I could go back to experience the game as a new player again.

    I have fond noob memories of not understanding that supercruise was different from normal space and failing again and again to drop on a station. And running out of fuel after only a couple jumps in the sidewinder, and after googling what to do, opting not to bother the fuel rats and self destructing instead.

    My home base for the first few hours was Sylvester City in Eravate, but everything that happened after that has all become a blur of experiences.




  • The idea behind a ransom is that all parties need to believe with certainty that as long as money is exchanged, then nobody gets hurt. As soon as there’s doubt about getting paid or about being released, then suddenly there’s turmoil for any other party to hold up their end.

    If I’m told I need to pay a ransom to get somebody freed but I know they may not be released even after I pay, then I may not pay. So it’s in the captors best interest to always release them upon receiving payment.

    Then again we’re dealing with desperate, possibly evil people with no sense of morality and who will never have considered game theory before. Real life is messy.