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Cake day: June 19th, 2023

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  • Seconding other’s comments for: Signalis and Soma

    Some unorthodox / overlooked suggestions:

    • Project Zomboid (PC).
      • Imagine the Sims 1, but it’s during a zombie apocalypse with a GTA sized massive map. The situation is so dire that the game outright tells when you start that your character dies, and the actual gameplay is just you finding out how your character died.
      • The survival: is needing to move to scavenge for resources and trying to build a safe place to sleep.
      • The horror: is trying to escape the literal hordes of zombies.
      • Sidenote: This is a great grindy multiplayer game.

    • Metroid Fusion (GBA).
      • It’s a platforming game, but it’s legitimately terrifying.
      • The survival: revolves being trapped on a space station going around fighting and fleeing difficult enemies
      • The horror: revolves around the antagonist: [redacted for story spoiler reasons]
      • Sidenote: This is a great game to show people who haven’t yet realized that you can make horror without being an FPS.

    • Frostpunk (PC).
      • It’s a city-builder game with survival resource management gameplay and with non-lovecraftian cosmic horror themes.
      • The survival: You are the last city on Earth. If you run out of resources: you die. There isn’t enough resources to save everyone and you have to make hard decisions. If the people lose hope from your decisions: you die.
      • The horror: The world’s climate dropped another 3 degrees today. There are 100 of us left. Only 5 people from yesterday’s expedition made it back with food. We need to send 20 survivors out to look for scrap metal to repair the heating system or everyone will freeze. We need to put our children to work in the coal mine, it doesn’t matter how many die, if they don’t mine, we all die. The next day: things get worse. The day after: things get worse. etc… Will you survive?
      • Sidenote: This has one of the best soundtracks in all of gaming. I’d put it up there with Halo, Skyrim, Homeworld.



  • One of the possible reasons was too much sun power and not enough demand. Solar and wind are unreliable.

    No.

    The issue wasn’t that there was too much generation, or that it is unreliable.

    It was a grid issue, it wouldn’t have mattered what generation was used (solar, wind, gas, nuclear, coal, etc…).

    Don’t be mislead by everyone who jumped on the coal bandwagon a day after the incident before we even knew what the cause was.




  • The nuclear waste that lasts for thousands of years isn’t going to be a problem.

    It can be used to make betavoltaics.

    We might actually run into the problem where we don’t have enough nuclear waste and we might need to spin up a reactor or two to keep making RTGs (for space) and betavoltaics.



  • But solar is unreliable.

    Which is why you add storage and wind to the mix. Overproduce energy when it’s available and store the leftovers for when you under-produce.

    At this point, saying Solar doesn’t work at night is kind of like saying cars don’t work without wheels. No one is getting solar without storage, just like no one is driving a car without wheels.



  • Not exactly, they reuse waste which reduces the amount of waste but makes the remaining waste more radioactive.

    That isn’t a reason to not use nuclear though since either: the waste can be made worse (which also makes it better because it doesn’t last as long) and can be buried only for 200 years which is easy to manage, or the waste can be used as an ingredient in betavoltaics which gets rid of the waste (and might get us to the point where we need to spin up nuclear reactors just to make more waste to use).


    Either way it doesn’t matter, green generation and storage are now to cheap for nuclear to be considered economical anymore.





  • Ironic

    1. The video:
    • The video literally goes over the numbers in worst case scenario for solar and still comes out ahead, while also going through a bunch of mistakes that people make and deconstructing the gotchas along the way.
    1. Your comment:
    • Saying you weren’t going to watch the full video
    • Skimmed some of it and took some numbers and made mistakes
    1. Someone else:
    • Links to the video you skipped that would have gone through your mistakes before you commented.
    1. Your response:
    • This is the same video

    YES! It already goes over the mistakes you were making.


    On a side note, this was probably the best video I’ve seen in the last 12 months.

    I thought it would be a nice and nerdy breakdown of solar panels, but the more I watched the better it got.

    For those who did watch it: wow what a whiplash!






  • It’s worth it for the price.

    General:

    • Explosions / killing / respawning
    • Lots of Star Wars location and sound-design fan service

    Campaign;

    • Gameplay is fun, but simple. The most complicated part is just reading the controls in the settings menu since the game doesn’t tell you how to do one of the first things in the first mission (the button you need is 3)
    • Story is basic but it works well as a sequel to Episode 6 and a prequel to The Mandalorian.

    Multiplayer:

    • Take turns being on offence / defence
    • Keep playing the same class / hero character to unlock more abilities for that class / hero character
    • Servers are populated, even for niche locations

    Replayability:

    • Depends
    • If you like regular FPS games, you might get bored of it in 10-20 hours
    • If you like playing the same game over and over again to slowly grind up new things, you’ll probably play it for 100+ hours

    Other stuff:

    • Purchase through steam
    • Running the game downloads and installs the EA launcher (but you can log in using your steam account, no need to create new ones)
    • As far as launchers go, the EA launcher is tiny, surprisingly fast, isn’t annoying and doesn’t get in the way of anything (only setting you’ll change is turning off the autolaunch when you start your pc)
    • Achievements work through steam
    • Invite friends through in-game party system. This can only see your friends on the EA launcher, but you can import all your steam friends in the EA launcher in a second and you only have to do it once.