Uhh… today’s AAA studios have THOUSANDS of employees, hundreds of millions of dollars in budgets, and huge IPs on which to draw. Elder Scrolls, Fallout, Assassin’s Creed, Diablo, Warcraft, Mass Effect, Dragon Age… these studios have VASTLY larger resources than Larian. Like, an order of magnitude larger. This is gaslighting and whining. I’m not having it. Do better, AAA devs. Do a lot better.
IMO the most important distinction is a game that puts play experience first vs profit.
I have no problem if games reached this via a similar model that Larian used here (lots of experienced staff, pre-built systems, 6 years of development, 3 years of expertly done early-access with a highly engaged player base) but they’re not going to. They’re going to implement more crunch, more abuse, more destruction of the few people who want to work in games in order to get there. And that’s where I have the issue.
I want shorter games, with worse graphics, made by people who get paid more to do less. Because that’s what’s needed to make truly great games. People who are passionate, not burning themselves out just to barely make deadlines, make great games.
Why are people pretending baulders gate is the only high selling game with no microtransactions as of late? Off the top of my head Elden Ring and Tears of the Kingdom both released in the last year or so, no microtransactions or dlc as of now.
Would it be so bad if games didn’t have insane budgets? Most of my favorite games from the past decade are from small studios operating on pizza and hope.
BG3 did have a pretty huge budget though. I would totally be fine if games took notes from BG3 but reduced scope a lot. Bioware used to make games similar to BG, but they stopped and now make garbage. The idea other studios can’t make similar games is wrong. They can’t make games this big usually though without publishers telling them they need to include microtransactions and other bullshit.
BioWare didn’t just make games similar to Baldur’s Gate, they created Baldur’s Gate.
Wasn’t that Black Isle? Or had they already evolved into their future downfall? It’s been a hot minute since I’ve last looked at BG credits.
Black Isle was the publisher, Bioware developed the game. Baldurs Gate lead to BG2, which lead to Neverwinter Nights, which lead to Knights of the Old Republic.
which lead to Knights of the Old Republic
Which lead to Mass Effect, don’t forget
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Kind of! Though if we are being entirely honest, the real thing to blame is the head writer being replaced and the dev time cut by almost a year.
Personally would have enjoyed it more if they went with the Biotics/Dark Energy that Drew Karpyshyn had put down groundwork for, rather than the AI subplot that Mac Walters hastily slapped together for ME3 that directly contradicted ME1 threads and subplots.