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Joined 2 years ago
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Cake day: June 12th, 2023

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  • I initially saw that number on a Facebook post and when I checked the source [1] it also mentioned the 15 billion figure so I went with it. Looking at it closely, the author did some “creative” math to get that number

    His total take home amounted to five times the earnings of the highest paid provincial governors over a similar period—enough to provide grain for the entire city of Rome for one year, or to pay all the ordinary soldiers of the Roman Army at the height of its imperial reach for a fifth of a year. By today’s standards that last figure, assuming the apt comparison is what it takes to pay the wages of the American armed forces for the same period, would cash out to about $15 billion

    Good catch, I should read the sources better and don’t trust the Facebook (especially the Facebook)

















  • I see the next BF will be developed by Dice and 4 other teams? Well I wish them luck on good cooperation but that sounds really scary team-wise.

    But who knows, maybe it’ll help. Because Dice is … ok well I’m old so I don’t know if this is still true but I remember them as one of those studios that just keeps fucking things up. Bugs on bugs. Them and Creative Asembly (Total War). But as I said, I’m old, not sure how things look now

    Bonus rant: But boy, I remember one bug they introduced in BF3 with one patch. The bug was that the under-barrel shotgun attachement didn’t have its own damage, but took the damage from main weapon i.e. 12 pellets x 25 HP = 300 HP. I mean, shit happens but how much of a mess there’s in the code that this happens? I’d genuinely love to see that code. And! And! That testers don’t catch it during testing! How? That it flows through all the stages up to the production. Do you even have some tests? Is there a QA team? And I know I’m not crazy because as a follow up, the EA tried to step in to put things in order. Rant over