

Yeah, but I like paying people to make things, and it’s not their fault. This will ultimately mean less of these things get made. For incest games, that’s no great loss, but I hate the precedent.
Yeah, but I like paying people to make things, and it’s not their fault. This will ultimately mean less of these things get made. For incest games, that’s no great loss, but I hate the precedent.
While this doesn’t directly affect me, I really hate that a payment processor I don’t even use can dictate what is and is not acceptable speech.
Evolutionary psychology. I think there’s real research in the field, but it’s drowned out by charlatans who invoke its name to lend credence to their made-up bullshit without the burden of scientific rigour.
I mostly take issue with the paid exclusivity deals from Epic. That kind of thing can stay on consoles. I also don’t trust Tim Sweeney or Tencent, and I feel that they’re kind of openly hostile to consumers.
I don’t care for intrusive DRM, but it’s clearly marked which games have it on Steam and which don’t. I won’t buy anything that requires a second account or has Denuvo. I don’t do online matchmaking games anymore, but if I did, I’d also avoid anything with kernel-level anti-cheat. I don’t really mind Steamworks DRM, though. It’s not intrusive and Steam is useful enough that I normally have it running in the background anyway.
I also like buying on Steam because they’re contributing so much to Linux gaming and FOSS, even if Steam itself isn’t FOSS. It’s because of them that I can have a Windows-free household without any significant compromises.
I’m a little disappointed that it doesn’t appear to be a direct continuation of Jin’s storyline, but I’m still excited.
The cut taken by stores is of little concern to me as a consumer. Greenlight was a mess for a lot of reasons, but they discontinued it years ago, while Epic continues to pay for exclusivity deals. Steam provides lots of services to me that Epic doesn’t, though, as others have listed here. That said, I also like GOG and itch.io.
It’s a little different to have your own games exclusively on your platform than to pay other devs not to release on other platforms, and it’s entirely different if devs just choose not to release elsewhere because no other store is worth the effort for them.
I use Futurama-based names. It started with my wifi network, which I named Zoidberg, because why not. The NAS is Infosphere, the media server is Hypnotoad, etc.
Sure, but there are so few payment processors that even a single one refusing to do business with you can be a real problem for a business. Even Valve, a big and influential company, has little choice but to capitulate to PayPal. Visa and Mastercard have even more power.
There are too many problems with crypto for it to be a viable alternative, but there’s no good way for me to pay a business (when cash isn’t an option) that doesn’t require the involvement of a third party. Limited competition means those third parties have too much power. I don’t know what it is, but there has to be a solution for that.