

This is a nice overview about how to think about designing levels, lots of material referenced for further reading/watching!
he/him
Nerd, programmer, writer. I like making things!
This is a nice overview about how to think about designing levels, lots of material referenced for further reading/watching!
You can also buy a humble bundle, if the previews fit: https://www.humblebundle.com/software/audio-odyssey-vol-2-software
Yeah, I think headlines like these are meant to cast a wider net to get people that actually don’t know.
Kinda like how people knew about Project 2025 for a year before the media started covering it.
A bit long but worth the time, I’ll post the edited version if he makes one too
Also useful when the types are optional, like Python. Though they don’t use any let
or var
or anything so maybe throw that entire point out the window
I know, clear as mud! A few summary paragraphs I plucked from it:
If you have a game, website or mobile app that involves player to player chat, or a website or mobile app (inc. web/mobile games) that includes any kind of purchasing, you need to be aware of and compliant with EAA – though micro-enterprises (small headcount, small turnover/balance) are exempt.
[…] if provided to consumers after 28th June 2025
GPSR means it’s now illegal to target any game at the European market unless there’s an assigned safety rep with a Europe address (with contact details communicated to both players and the authorities), and the game has had a safety risk assessment which is documented in the game’s T&Cs.
GPSR applies to products placed on the EU market after 13th December 2024. For online sales, it’s about whether EU citizens are targeted. Just the fact that Eu citizens can purchase isn’t enough, targeted at them means for example being able to pay in Euros, have delivery of a physical product to an EU country, or access info in European languages.
Apparently doing more than one thing makes you not a programmer 😔
Good idea!
You put the restart policy in the compose file
Compose files would probably make more sense
But I thought vibe coding was good actually 😂
Very interesting read, it’s a painful (and predictable) problem I’m glad is finally getting solved! Godot’s solution uses precompilation with ubershaders
I play my playdate and anbernic sp during lunch breaks, it’s a lot of fun! And way better than doomscrolling
Lmao, great shitpost. So happy for you!
And if you want to support him, you can buy them all on itch! https://kenney.itch.io/kenney-game-assets
A ton of awesome stuff here, even if you don’t care about the models the UI and particle assets are great
I was lucky there, I still regularly use my Rift S so my account was at least current. That’s a weird problem… we’ve been updating so thankfully don’t have any need for the older (standalone) headsets
Oops I meant 4.3 😆 enabling dev mode on the quest is easy, I’ve done it a few times!
Jolt works great in 3.3 4.3!
I’ve used this with success https://flathub.org/apps/com.dec05eba.gpu_screen_recorder
😮💨