alfredon996
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alfredon996@feddit.itto
Games@lemmy.world•GOG is Getting Acquired By Its Original Co- Founder: What It Means For YouEnglish
21·2 months agoBut no achievements and no cloud saves…
alfredon996@feddit.itto
Games@lemmy.world•GOG is Getting Acquired By Its Original Co- Founder: What It Means For YouEnglish
4·2 months agoThis year I switched to Linux and to playing on GoG (a Polish company) exclusively.
I would do the same, but GoG support for Linux is so bad :(
alfredon996@feddit.itto
Games@lemmy.world•What game is a guilty pleasure of yours?English
11·3 months agoIf only they would add multiplayer to Ravenfield…
My goal is to code basic buttons and understand how operating systems implement the way they draw windows for applications.
So do you want to program a GUI yourself, and not using a library, correct ?
Thanks for the detailed answers. So we can say that Wayland sacrifices lower latency in exchange for higher accuracy.
According to this post Gnome allows you to change this behavior through an environment variable (
MUTTER_DEBUG_ENABLE_ATOMIC_KMS=0on Ubuntu 22.04). It should be a configurable option, considering the amount of people complaining about this mouse behavior.Oh and this is also why the cursor movement might visibly start stuttering during heavy GPU load. This is a problem that was solved back in the 80s but here we are…
Sad, but does this problem only affect Wayland or also Xorg?
For example, the recently publicized about mouse latency differences is true and something I’ve noticed but the difference doesn’t particularly bother me. Something like that is just one of those inevitable consequences of the design of Wayland being so fundamentally different.
It would be interesting if someone explained the relationship between Wayland design and mouse latency



According to the specs, it has only 1 GB of RAM. Is it true?
https://trimui.com/pages/trimui-brick-hammer