

They’re gone. No mascots. No background worlds. Just the “elemental” machine skins.
Tetris Worlds had eye monsters because THQ wanted a console-friendly mascot game.
Tetris Elements has industrial pipes because ValuSoft (THQ’s budget imprint) wanted a cheap, self-contained PC release that didn’t require any cross-project asset wrangling.
Tetris Plus is quite neat because, not only is there PlayStation and arcade versions, it was released for Game Boy too.
I regularly play it on my cabinet—it’s got a great PvP mode.