And they hired Nazis.
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We can have room in our hearts to hate more than one monstrous US president.
darthelmet@lemmy.worldto Games@lemmy.world•Last Epoch developer Eleventh Hour Games gets acquired by KRAFTONEnglish12·9 days agoWall that sucks. On the bright side, the game has a full offline mode, so as long as I can stop or revert updates, there’s only so much they can ruin it for me.
My understanding of the refund system is that the 2hr/2 week rule is just for automatic no questions asked refunds. I think if the game turns out to be broken in some way you can still get it, you might just have to submit again.
That said, agree for just seeing if you like the game. The 2hr limit is kind of stressful. For any game with a slow start my willingness to give it a chance is pretty low.
darthelmet@lemmy.worldto Games@lemmy.world•7,818 titles on Steam disclose generative AI usage, or 7% of Steam's total library of 114,126 games, up from ~1,000 titles in April 2024English21·18 days agoA few angles on this:
You’re right that nothing is unimportant and I certainly enjoy it when I discover that attention to detail, but part of what makes that special is knowing that they put in extra effort into that. Acknowledging it as something that takes effort, we have to recognize the trade offs associated with that effort. Devs, especially indie ones, don’t have unlimited time and resources. So they have to prioritize. Choose your battles. What are the MOST important things that need to be in the game? What is required? Then after that if you have resources left and can control yourself from doing too much scope creep, then you can spend time on the lower priority things. If you can’t do this you might never release the game.
Of course, what is more or less important is subjective and context dependent. Subtle, intentional details might be more important in a game with a lot of environmental storytelling like Dark Souls, or a puzzle game where you want to be careful about how you direct the player’s attention, but is probably much less important in say, an action rpg where you’re just running through hoards of random enemies slamming particle effects.
Another thought I had related to the point about inspiration happening through the process: I don’t really do art anymore, (no real reason I stopped, might be fun again if I ever have the motivation/focus for it) but in high school I took 3 years of graphics design classes for art class. I’d finish whatever my assigned project was and then I just spent a bunch of time messing around in photoshop with random gradients, filters, and other effects. I wouldn’t call it super deliberate at least in the early stages, but at some point I’d end up with some abstract art that I liked and maybe tweaked a bit from there based on the things I saw from randomly trying stuff. I still use some of those for desktop backgrounds. I don’t think I could have ended up with any of that without some of the random stuff photoshop did. I could imagine someone using an ai image generation for similar kinds of inspiration. Although I can see how it’s also a lot easier for them to just stop there and not think about it again.
For me Doctor Who is a fun campy show. It’s got some heart that serves as it’s basic message and occasionally more directly deals with contemporary politics, but it’s so silly that it’s hard to take that seriously most of the time.
darthelmet@lemmy.worldto Technology@lemmy.world•Pentagon to start using Grok as part of a $200 million contract with Elon Musk's xAIEnglish11·19 days agoCertainly wouldn’t be the first time.
darthelmet@lemmy.worldto Games@lemmy.world•The Switch 2's price won't be impacted by Japan's new tariffs, but its games mightEnglish21·24 days agoThe way I look at it, it would be better if we had a nice, consistent language with rules that make sense but… we don’t have that. English is a nonsense language with more exceptions than rules. So if I’m going to have to deal with something that doesn’t make sense in the first place, I’d rather just go with the flow. If Shakespeare can make up words, so can I.
darthelmet@lemmy.worldto Games@lemmy.world•The Switch 2's price won't be impacted by Japan's new tariffs, but its games mightEnglish2·24 days agoF-RPGs: Freedom RPGs.
darthelmet@lemmy.worldto Mildly Interesting@lemmy.world•Americans overestimate the size of minority groups and underestimate the size of most majority groups2·25 days agoI was kind of curious if this was close to true in any countries with higher urban population densities and the first one I checked was Japan since it has a rural depopulation issue and Tokyo is a pretty populous city and… it was right on the money. Japan’s pop is ~124 million and Tokyo’s is ~ 37 million. So roughly 30% of Japan’s population lives in one city/metro area. Not that this means anything for US population distribution, but I suppose it’s not THAT crazy to think the numbers could be in that ballpark if you weren’t really thinking about it too hard.
darthelmet@lemmy.worldto Games@lemmy.world•The Steam controller was ahead of its timeEnglish1·26 days agoAgreed on it being a bad replacement for controller games. I got one around the time one of the FROMSOFT games came out (I think it was Sekiro?) and I tried using for that and it was just not usable for something like that. I haven’t really tried it for anything else since then because I don’t really play games away from my PC, so I don’t have a need for a worse but acceptable way to play M+KB games.
All I’ll say is:
- try to remember how you got the frisbee
- you’re not going to be able to do this without some action.
I was watching a friend who got it and he tried it solo initially before swapping to online play and it seemed waaaay harder. Not sure if he screwed up a setting and it was really the 3 player version or something.
darthelmet@lemmy.worldto Games@lemmy.world•Deus Ex devs say they weren't trying to make a statement when they made one of the most political games of all time: 'What I think is the right future for humanity is irrelevant. It's all about...'English10·1 month agoA while ago I tried it out and I can concur on it feeling clunky. To each their own, but I just have a fairly low tolerance for games not feeling smooth to play. There are a lot of games I’ve dropped in less than an hour because it just didn’t feel good to play even if I might have liked some of the ideas or systems.
darthelmet@lemmy.worldto Ask Lemmy@lemmy.world•What do Americans have to worry about that Canadians dont?44·1 month agoI think we might need a book to answer that. A comment seems insufficient.
darthelmet@lemmy.worldto Ask Lemmy@lemmy.world•Is there a song in a foreign language you like the melody to but didnt know the lyrics?11·2 months agoMost anime OP’s I like I have no idea what they’re saying and that’s probably for the best.
darthelmet@lemmy.worldto Games@lemmy.world•How do you keep track of what games you have played over the years?English5·2 months agoNot a complete list, but I made a spreadsheet to help me keep track of the games I bought but then never or barely played to try to get me to revisit them in some organized way. Outside of that, there’s just the steam library. Anything further back from my time playing on consoles is kind of just lost to time and memory unless it was a particularly memorable game.
darthelmet@lemmy.worldto Games@lemmy.world•Elden Ring Nightreign’s Massive Steam Launch Tarnished by 'Mixed' User Reviews Over Lack of Duos Co-Op, Voice ChatEnglish273·2 months agoI wasn’t planning to get the game because of the 3 player thing but I already knew that… why are people buying it then getting mad about it? Is the steam store page just not clear enough about it? In which case, fair.
Gotta love it when companies put something in their legal agreements that just says “we can do whatever the fuck we want.” Is the rest of the wall of text just there to hide that somewhere someone won’t read?