• 3rdXthecharm@lemmy.ml
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      1 hour ago

      Surely there were better semi-action RPGs…but the vibes and the depth of some systems on those games were great

  • lorty@lemmy.ml
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    3 hours ago

    Whether deserved or not Star Wars Jedi Knight Jedi Academy is always forgotten compared to its predecessor. But I don’t care, it’s the best one for me.

    In the same vein The Force Unleashed II is the one I remember more fondly. It’s worse than the previous one certainly, but the story does have some nice moments and playing it on the hardest difficulty makes you actually have to block correctly and plan your movement right to survive the onslaught of fire by the stormtroopers.

    • dubyakay@lemmy.ca
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      2 hours ago

      That first time you land on a rainy biome and the rain drops sizzle on your saber…

  • LettyWhiterock@lemmy.world
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    2 hours ago

    It’s far from my favorite game, but I really really enjoyed the new saint’s row. My only real issue with it was it was so buggy that when my SO and I played together, every session had at least two points where it either crashed outright, or broke in such a way we had to both relaunch the game.

    And this is coming from someone who loves saints row 2.

  • afaix@lemmy.world
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    3 hours ago

    Timeshift: it has 71 on metacritic, so not that universally disliked, but I actually thought it was really great. An fps where you can stop or slow down time, with pretty simple time related puzzles and a lot of slow-motion gore.

    It also had an interesting multiplayer mode where you could throw grenades that slow down time in a sphere around them, but unfortunately I never managed to find a match online

  • binux@sh.itjust.works
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    8 hours ago

    Watch Dogs, the first one specifically. I know Ubisoft has had a pretty bad track record, especially in recent years, but I’ve played through that game a bunch of times and always had a good time with it. Even in its worse parts its still dumb fun.

    The story honestly aged really well too for better or worse with how tech companies and governments are mingling now.

    • monotremata@lemmy.ca
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      2 hours ago

      I didn’t like that game for the most part, but for reasons I find difficult to explain, I really enjoyed that minigame with the robot spider.

    • Ivan Overdrive@lemmy.dbzer0.com
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      4 hours ago

      I would have like Watch Dogs more if there was some sort of magical element to the story. Because what that character could do was basically magic.

    • bitjunkie@lemmy.world
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      4 hours ago

      I played the first one for a while and enjoyed it, don’t really remember if there was a specific reason I put it down. I didn’t realize a lot of people had beef with it. I remember that the driving mechanics were clunky as hell after playing things like GTA or Mafia, but other than that it seemed like a pretty cool game.

      • binux@sh.itjust.works
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        3 hours ago

        It says it’s playable with it on the Steam page so probably. I’m not sure if Ubisoft made it extra janky with something like Ubisoft Connect though.

  • AngryCommieKender@lemmy.world
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    9 hours ago

    I don’t think anyone hated either any of these games, but they don’t seem to have gained as much traction as they deserve.

    Secret of Mana for the SNES is my all time favorite game.

    Red Faction: Guerrilla is also a great game that few people remember.

    Star Wars: Rebellion was possibly the first 4X game I played, before they were called 4X. Totally unbalanced in favor of the empire, and building a death star was just stupid, but it was still a fun game.

    • bitjunkie@lemmy.world
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      4 hours ago

      I loved the original RF but couldn’t get into any of the sequels. I tried, I really wanted to like them, but they always ended up not quite scratching the itch and I’d just uninstall and replay the first.

    • tigeruppercut@lemmy.zip
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      8 hours ago

      Secret of Mana for the SNES

      I definitely played through that a few times, but in retrospect standing around and holding the attack button for like 10-15 seconds to charge your weapon was perhaps not the most fun mechanic.

      • AngryCommieKender@lemmy.world
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        7 hours ago

        I let the third character be the boy(Randi). I played the sprite(Popoi) and my brother player the girl(Marle). The computer charged the attacks and we handled the spells.

        • zod000@lemmy.dbzer0.com
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          5 hours ago

          That’s basically how most two player games of SoM end up. “Randi” is just a boring attacker and not particularly fun to play. It is also the only one the AI can really handle playing properly.

  • HubertManne@piefed.social
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    7 hours ago

    mmos are not especially popular and I just returned to sto and champions online. I would play them all the time if I could. I like hanging out in virtual worlds with a little gameplay to make it interestin.

  • biofaust@lemmy.world
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    11 hours ago

    Oni.

    In my most unpopular opinion, the only good thing Bungie ever made. Way more satisfying than console-friendly auto-aim shooting aliens without gore.

    Oni has some great sci-fi details, even when missing a deep overarching story. And breaking people’s necks with a cool 360 swing with proper sound effects of the neck bones being chipped is sooo satisfying. And that was an unfinished project by the way: you can notice there was no environment work done.

      • biofaust@lemmy.world
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        5 hours ago

        Not being an Apple user, I can only talk having experienced it by proxy, but it seems to me that the game technically didn’t have at all the finesse that could be found in titles from the same years that pioneered FPS.

        A lot of talk about the lore, but having tried more than once to stay awake through one of the many videos going through it, it seems the same boring space opera stuff seen in Halo.

        I love the Graphic Realism style of the new one though, but as expected it’s just another bombing live service.

  • Phunter@lemmy.zip
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    8 hours ago

    I still think about Battlerite from time to time. Very fair high skill arena fighting game that’s faster and more to the point than MOBAs that were dominating the PvP scene at the time. It had a great launch then everyone stopped playing it.

    • OhShitSon@lemmy.zip
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      7 hours ago

      The same studio made V rising which is an excellent game in itself, though I will admit that I’ve only played it singleplayer.

    • pipe01@programming.dev
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      8 hours ago

      Kinda like Omega Strikers, they were so close to being really good but were just missing something to keep people in

  • BurntWits@sh.itjust.works
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    9 hours ago

    Evolve. Even just against bots without any DLC characters is still a ton of fun. I recently replayed it on PlayStation and had a blast getting all the base game hunters and monsters.

    • VonReposti@feddit.dk
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      9 hours ago

      It saddens me that they killed the game, at least on PC. Would have been a great LAN party game with their 4v1 mode.

  • RadDevon@lemmy.zip
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    9 hours ago

    I don’t know what the reception was at the time, but people seem to hate Stuntman, at least in retrospect. I loved it though. It’s a driving game in which you play the part of a movie stuntman, driving through a movie set as the director barks orders at you, telling you live how to drive the scene. It has a nice variety of movies, and the scenes are actually cool to drive and to watch.

    It tickles a part of my brain that loves repeating a task until I perfect it… and boy, you get to do a lot of repetition.

    The one thing I don’t like is that you suffer a PS2 load time with each failed attempt. We’re talking minutes between attempts. Loved it apart from that though.

    • Adulated_Aspersion@lemmy.world
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      6 hours ago

      I really want to downvote you because Stuntman…fucking…sucked!

      But I upvoted you because it is certainly in alignment with the post!